Monday, January 26, 2009

Trouble in Cobblestone Creek

Another one shot over the weekend. It went very well, but not as planned:


The Sheriff and three deputies of the town of Cobblestone Creek set out to the hamlet of Gibson. Rumors had come in that their had been trouble with the natives, and no-one had heard from Gibson in several days. 

When they got there, the town was dead. 

They found the bodies gathered into the town saloon. What was left of the townsfolk had been gnawed on by wolves. 

It wasn't long before the Cobblestone Creek crew had berried the bodies and went looking for wolves. 

Then the part split up and they started to get killed off in turn. 

This is where thing departed from what I had expected. 

The plan was for all of the PCs, the outstanding gunslinging law enforcement of the town, to die in horrible and gruesome ways. Then I would hand out the players real character sheets. It would be up to the alcoholic, gambling addicted, lowlifes to save the town of Cobblestone creek from the Werewolves. 

But here is what actually happened. 

I botched a stealth roll for one of the wolves. I rolled in plain sight, so there was no real way I could hand wave it. One of the characters got in behind the thing and pumped it full of as much lead in a round as the mechanics would allow.

So in the end, two of the PCs survived the encounter. Although one was rather gnawed on. 

This is were the players rebelled. They demanded that they be turned into Werewolves and be allowed to bring down the town of Cobblestone creek. They demanded it in such unison that I could not deny them. 

So the game ended with four newly made werewolves running free in the countryside wreaking havoc. I am sure this will be a one shot with a sequel. 

No comments:

Post a Comment